XP Map for BODYCAM
Every XP source ranked by value per minute, from daily quests to Evidence Reports, plus the fastest route from recruit to the 100,000 XP badge.
BODYCAM awards XP for six different actions. They are not weighted equally, and the game never tells you which one pays fastest. This map ranks every source so you can focus on what actually advances your badge progress instead of grinding low-value actions that feel busy but do not move the needle.
BODYCAM is a free Roblox PvE co-op shooter by Quantum Studios EU. XP feeds badges at 1,000 / 5,000 / 10,000 / 25,000 / 50,000 / 75,000 / 100,000 XP. About 408 players have earned the 100,000 badge. The game runs on 32-player servers with squads of up to six friends.
XP sources ranked
| Rank | Action | XP (approximate) | Value |
|---|---|---|---|
| 1 | Daily quest completion | 500–1,000 XP | Highest per minute |
| 2 | Mission complete (Hard/Extreme) | 300–600 XP | High, repeatable |
| 3 | Evidence report (full clear) | 200–400 XP | Medium per action |
| 4 | Suspect neutralized (headshot) | 50–100 XP | Low per kill |
| 5 | Mission complete (Normal) | 100–200 XP | Low repeat value |
| 6 | Civilian non-harm bonus | 25–50 XP | Negligible |
Daily quests are the single highest-value repeatable action. Each daily pays 500–1,000 XP depending on difficulty and whether you hold VIP. Run dailies first in every session before you grind Operations.
Daily quests — your primary XP engine
Daily quests reset every 24 hours and offer the best XP-to-time ratio in the game. Quantum Studios EU added them around May 2026. VIP gamepass holders get exclusive daily quests on top of the standard pool.
Typical daily quest types:
- Complete three Operations (any difficulty)
- Neutralize 20 suspects with headshots
- Report 10 pieces of evidence
- Complete an Extreme-difficulty Operation
- Complete a Nightmare Operation
VIP doubles the XP from daily quests, making it the most cost-efficient Robux purchase for badge grinders. At 599 Robux, VIP pays back in approximately 15–20 days of consistent daily completion.
Mission completion XP
Mission completion XP scales with difficulty. Normal pays roughly 100–200 XP. Hard pays 300–450 XP. Extreme pays 450–600 XP. Nightmare is unconfirmed but players report 600–800 XP.
Do not grind Normal difficulty for XP. The time investment in Normal equals Hard, but Hard pays roughly 2–3x more. If you can clear House Raid on Hard in under 12 minutes, Hard is always the better XP rate.
Evidence reports — the hidden multiplier
Reporting evidence at REPORT markers pays +10 Cash and a chunk of XP that is not shown in the HUD. A full clear of House Raid with all evidence reported pays roughly 200–400 XP in evidence bonuses alone — comparable to the mission completion bonus on Normal. Officers who skip evidence are leaving 30–40% of the available XP per Operation on the table.
Make evidence reporting a habit. It costs nothing, takes two seconds, and the XP compounds fast across 10 Operations.
Headshots versus body shots
Headshots pay roughly 2x the XP of body shots. On harder difficulties where suspects are faster and more aggressive, headshots also save ammo. The default rifle rewards precision over spray — one accurate headshot ends a suspect faster than three body shots and leaves more ammo for the next room.
The weapon tier list covers which named rifles are most accurate at range. The controls guide covers lean and crouch mechanics that set up headshots at doorways.
Badge ladder and time to each tier
| Badge | XP required | Time estimate (daily grind) |
|---|---|---|
| Rookie | 1,000 XP | 1–2 days |
| Officer | 5,000 XP | 1 week |
| Sergeant | 10,000 XP | 2–3 weeks |
| Lieutenant | 25,000 XP | 1–2 months |
| Captain | 50,000 XP | 3–4 months |
| Major | 75,000 XP | 5–6 months |
| Commander | 100,000 XP | 6–12 months |
These estimates assume daily quests plus one to two hours of Operations per day. Without VIP, add roughly 30–40% to each timeline. With VIP, cut 25–30% from the total grind time.
Fastest path to Commander (100,000 XP)
- Redeem codes for 750 Cash and build a grip + red dot on the default rifle first — a stronger rifle means faster clears and more headshots per hour.
- Run daily quests every session — they reset at the same time as daily quests in other Roblox games, roughly every 24 hours from when you first completed one.
- Always play Hard or above for Operations — Normal is a waste of XP time.
- Report every evidence marker — 200–400 XP per full clear adds up across weeks.
- Buy VIP around the Lieutenant mark (25,000 XP) — the double XP and exclusive dailies accelerate the final grind.
See also: Getting Started, Daily Quests guide, weapon tier list, and VIP gamepass.
Frequently Asked Questions
Quick answers officers search before they drop into a raid.
Does VIP double daily quest XP?
Yes. VIP doubles XP from all sources including daily quests. The exclusive daily pool VIP holders get also pays standard XP on top of the multiplier.
How much XP does a full House Raid clear give?
Approximately 300–500 XP total: mission completion bonus (100–300 XP), evidence reports (200–400 XP), and suspect kills (50–100 XP headshots). Skipping evidence loses 30–40% of that.
Are headshots worth it over body shots for XP?
Yes. Headshots pay roughly 2x the XP of body shots and save ammo. The default rifle is precise enough to make headshots the default strategy in every room.
Should I grind Normal difficulty for XP?
No. Hard pays 2–3x more XP per Operation for only marginally longer clear times. Only grind Normal on your first few runs while learning the map layout.
How long does it take to reach 100,000 XP?
Approximately 6–12 months of daily quests plus 1–2 hours of Operations per day, depending on whether you hold VIP.